Category:File formats
Jump to navigation
Jump to search
In this category belongs all file formats that are used and supported in the Super Mario Galaxy games. Detailed information about a file format can be found by clicking on its file extension.
| Extension | Magic | Class name | Games | Description |
|---|---|---|---|---|
| Common | ||||
| arc | RARC | JKRArchive | both | JKernel archive |
| szs | Yaz0 | JKRDecomp | both | SZS-compressed data |
| szp | Yay0 | JKRDecomp | both | SZP-compressed data (Outdated) |
| bcsv | n/a | JMapInfo | both | JMap flatbuffer data |
| tbl | n/a | JMapInfo | both | Sorted JMap data |
| bcam | n/a | JMapInfo | both | JMap camera data |
| canm | ANDOCKAN ANDOCANM |
CameraAnim | both | Camera key frames |
| gst | n/a | GhostPacket | both | Ghost movement |
| pad | n/a | PadRecorder | SMG2 | Wiimote controls |
| jpc | JPAC2-10 | JPAEmitterArchiveLoaderDataBase | both | JParticle container |
| Texts | ||||
| bmg | MESGbmg1 | ? | SMG1 | Binary message container |
| msbt | MsgStdBn | LMS_Message | SMG2 | LMS text data |
| msbf | MsgFlwBn | LMS_Flowchart | SMG2 | LMS flow data |
| Models | ||||
| kcl | n/a | KCollision | both | Collision mesh |
| pa | n/a | JMapInfo | both | Collision attributes (BCSV) |
| bdl | J3D2bdl4 | J3DModelData | both | J3D display lists |
| bmd | J3D2bmd3 | J3DModelData | both | J3D model |
| banmt | n/a | JMapInfo | both | Animation table (BCSV) |
| bck | J3D1bck1 | J3DAnmTransformKey | both | J3D skeletal transformation (key) |
| bca | J3D1bca1 | J3DAnmTransformFull | both | J3D skeletal transformation (full, not usable) |
| btk | J3D1btk1 | J3DAnmTextureSRTKey | both | J3D texture animation |
| brk | J3D1brk1 | J3DAnmTevRegKey | both | J3D TEV color animation |
| btp | J3D1btp1 | J3DAnmTexPattern | both | J3D texture pattern animation |
| bpk | J3D1bpk1 | J3DAnmColorKey | both | J3D color animation (key) |
| bpa | J3D1bpa1 | J3DAnmColorFull | both | J3D color animation (full, not usable) |
| bva | J3D1bva1 | J3DAnmVisibilityFull | both | J3D visibility animation (full) |
| blk | J3D1blk1 | J3DAnmClusterKey | both | J3D cluster animation (key, not usable) |
| bla | J3D1bla1 | J3DAnmClusterFull | both | J3D cluster animation (full, not usable) |
| bxk | J3D1bxk1 | J3DAnmVtxColorKey | both | J3D vertex color animation (key, not usable) |
| bxa | J3D1bxa1 | J3DAnmVtxColorFull | both | J3D vertex color animation (full, not usable) |
| fur.txt | n/a | FurParam | both | Fur map parameters |
| Image & video formats | ||||
| bti | n/a | JUTTexture | both | JUtility image |
| thp | THP0 | ? | SMG1 | Prerendered video |
| Sound & audio formats | ||||
| ast | STRM | JAIStream | both | JAudio stream |
| bas | n/a | JAUSoundAnimation | both | Sound animation |
| bms | n/a | JAISeq | both | JAudio music sequence |
| aw | n/a | JASWaveArc | both | JAudio wave archive |
| baa | AA_< | JAUAudioArcLoader | both | JAudio audio archive |
| cit | n/a | ? | both | Chord information table |
| bct | n/a | ? | both | Wii Remote sound info |
| csw | n/a | ? | both | Wii Remote sound effect |
| bme | n/a | ? | both | ? |
| bmt | n/a | ? | both | ? |
| brs | n/a | ? | both | ? |
| Nintendo Ware for Revolution formats | ||||
| tpl | n/a | nw4r::lyt::res::Picture | both | NW4R texture |
| brlyt | RLYT | nw4r::lyt::Layout | both | NW4R layout structure |
| brlan | RLAN | nw4r::lyt::AnimResource | both | NW4R layout animation |
| brfnt | RFNT | nw4r::ut::ResFont | both | NW4R font |
| Revolution formats | ||||
| rso | n/a | RSO | both | Relocatable object file |
| sel | n/a | RSO | both | RSO symbol export table |
| arc | Uª8- | ? | both | U8 archive |
| bnr | n/a | ? | both | Wii menu banner |
| bwav | n/a | ? | both(?) | ? |